Lucky Roses
One hidden number every week. Discover the winning count, send that exact number of Yellow Roses in a single gift, and activate the bonus as the sender.
This week’s lucky number
Send 3 roses to activate the sender-only bonus.
Next reset: Monday, 00:00 Apocalypse Time (UTC−2)
10-week cycle
Cycle start has not been verified. Previous numbers cannot safely be eliminated yet.
Numbers still possible
Your personal tests
Mark numbers you personally tried without triggering a buff. These are saved on this device for the current week only; they are not global results.
No unsuccessful tests marked yet.
Make your roses count
Send the lucky number in a single Yellow Rose gift; splitting it into multiple gifts does not count.
The recipient receives the roses, but the lucky-number activation belongs to the sender.
Two-hour construction, research, and combat bonuses are most useful when you're ready to act.
The start of the ten-week non-repeating cycle has not been confirmed, so no numbers are eliminated yet.
All 10 Lucky Yellow Rose buffs
+20% Construction Speed
Plan construction upgrades before activating.
+15% Troop Load
Useful when sending troops to collect resources.
+30% Gathering Speed
Coordinate gathering marches with the buff.
+120 seconds Alliance Assist
Adds time to alliance-help assistance.
+20% Research Speed
Prepare research upgrades before activating.
+120 seconds Alliance Assist
Adds time to alliance-help assistance.
+10% Troop ATK
Activate when preparing for battles.
+20% Construction Speed
Plan construction upgrades before activating.
+20% Research Speed
Prepare research upgrades before activating.
+10% Troop ATK
Activate when preparing for battles.
Weekly discovery history
Results are maintained manually and must be verified in-game. If the ten-week cycle start is unknown, elimination is deliberately disabled.